<?xml version="1.0"?>
<level>
	<map>
		<line><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /></line>
		<line><cell value="-1" /><cell value="1" /><cell value="1" /><cell value="3" /><cell value="1" /><cell value="1" /><cell value="1" /><cell value="-1" /></line>
		<line><cell value="-1" /><cell value="1" /><cell value="0" /><cell value="0" /><cell value="0" /><cell value="0" /><cell value="1" /><cell value="-1" /></line>
		<line><cell value="-1" /><cell value="0" /><cell value="0" /><cell value="0" /><cell value="0" /><cell value="0" /><cell value="1" /><cell value="-1" /></line>
		<line><cell value="-1" /><cell value="1" /><cell value="1" /><cell value="2" /><cell value="1" /><cell value="1" /><cell value="1" /><cell value="-1" /></line>
		<line><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /><cell value="-1" /></line>
	</map>

	<score twoStars="10416" threeStars="10500"/>

	<blockLimits>
		<blockLimit blockType="Forward" limit="1" />
		<blockLimit blockType="TurnLeft" limit="0" />
		<blockLimit blockType="TurnRight" limit="0" />
		<blockLimit blockType="TurnBack" limit="0" />
		<blockLimit blockType="Activate" limit="0" />
		<blockLimit blockType="Wait" limit="1" />
		<blockLimit blockType="IfThen" limit="0" />
		<blockLimit blockType="IfElse" limit="0" />
		<blockLimit blockType="ForLoop" limit="2" />
		<blockLimit blockType="While" limit="0" />
		<blockLimit blockType="Forever" limit="0" />
		<blockLimit blockType="AndOperator" limit="0" />
		<blockLimit blockType="OrOperator" limit="0" />
		<blockLimit blockType="NotOperator" limit="0" />
		<blockLimit blockType="WallFront" limit="0" />
		<blockLimit blockType="WallLeft" limit="0" />
		<blockLimit blockType="WallRight" limit="0" />
		<blockLimit blockType="PathFront" limit="0" />
		<blockLimit blockType="PathLeft" limit="0" />
		<blockLimit blockType="PathRight" limit="0" />
		<blockLimit blockType="Enemy" limit="0" />
		<blockLimit blockType="RedArea" limit="0" />
		<blockLimit blockType="FieldGate" limit="0" />
		<blockLimit blockType="Terminal" limit="0" />
		<blockLimit blockType="Exit" limit="0" />
	</blockLimits>

	<player inputLine="Roby" posX="3" posY="4" direction="0" />

	<enemy inputLine="Bug" posX="5" posY="3" direction="3" range="2" selfRange="True" typeRange="0" />

	<coin posX="3" posY="2" />

	<script outputLine="Roby" editMode="0" type="3">
	</script>

	<script outputLine="Bug" editMode="0" type="3">
		<for nbFor="4">
			<action type="Wait"/>
			<action type="Forward"/>
		</for>
	</script>

</level>