<?xml version="1.0"?>
<level>
  <map>
	<line><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
	<line><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "2" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
	<line><cell value= "1" /><cell value=" 1" /><cell value= "1" /><cell value= "1" /><cell value= "0" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
	<line><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "0" /><cell value= "0" /><cell value= "3" /><cell value= "1" /></line>
    <line><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
    <line><cell value= "1" /><cell value= "0" /><cell value= "0" /><cell value= "0" /><cell value= "0" /><cell value= "0" /><cell value= "3" /><cell value= "1" /></line>
	<line><cell value= "1" /><cell value= "2" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
	<line><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /><cell value= "1" /></line>
  </map>
  <dialogs>
	<dialog text="[fr]C'est à toi de tout préparer.[/fr][en]It's up to you to prepare everything.[/en]" />
  </dialogs>
  <blockLimits>
    <blockLimit blockType="Forward" limit="-1" />
    <blockLimit blockType="TurnLeft" limit="-1" />
    <blockLimit blockType="TurnRight" limit="-1" />
    <blockLimit blockType="Wait" limit="-1" />
    <blockLimit blockType="Activate" limit="-1" />
    <blockLimit blockType="TurnBack" limit="0" />
    <blockLimit blockType="IfThen" limit="0" />
    <blockLimit blockType="IfElse" limit="0" />
    <blockLimit blockType="ForLoop" limit="0" />
    <blockLimit blockType="While" limit="0" />
    <blockLimit blockType="Forever" limit="0" />
    <blockLimit blockType="AndOperator" limit="0" />
    <blockLimit blockType="OrOperator" limit="0" />
    <blockLimit blockType="NotOperator" limit="0" />
    <blockLimit blockType="WallFront" limit="0" />
    <blockLimit blockType="Enemy" limit="0" />
    <blockLimit blockType="RedArea" limit="0" />
    <blockLimit blockType="FieldGate" limit="0" />
    <blockLimit blockType="Terminal" limit="0" />
    <blockLimit blockType="Exit" limit="0" />
  </blockLimits>
  <console state="1" posY="5" posX="3" direction="0">
    <slot slotId="0" />
  </console>
  <door posY="3" posX="5" slotId="0" direction="3" />
  <console state="1" posY="2" posX="4" direction="2">
    <slot slotId="1" />
  </console>
  <door posY="5" posX="2" slotId="1" direction="3" />
  <robot inputLine="Erty" posY="6" posX="1" direction="0" />
  <robot inputLine="Plok" posY="1" posX="4" direction="1" />
  <score twoStars="3143" threeStars="4143"/>
</level>